Basically, it's a post-apocalyptic RPG featuring mutant animals! I'd forgotten how much I love TMNT characters. That's what makes this system great. Cause it sure ain't the over-complex, fiddly combat or the as-bad-as-3e antagonist generation or the "simple" (by GURPS standards) vehicle rules..
But I can houserule all that shit. The characters... so good.
scottish fold cat, but with a few minor differences from the traditional cat. Difference one: Dr. Cat is a medical doctor, with degrees in Internal Medicine, Surgery, Pathology, Radiology and Dentistry. Also Clinical Genetics, Anthropology, Botany, Analytical Chemistry (I don't even KNOW WHAT THAT IS) and Public Speaking. Except he can't speak because he IS A CAT.
Oh, and Dr. Cat has ectoplasmic hands - for use in surgery, and a crippling catnip addiction. And he can drive both motorcycles and trucks. So he's pretty much Toonces the Driving Cat.
Because you are a ninja, is the obvious answer.
The first session consisted of finishing the characters, waking up naked in a tube full of liquid, getting out of the tube, convincing the lab AI to download itself onto a memory crystal, convincing the elevator that it would be fun to release the brakes and plummet down the shaft in order to save electricity (reactor power in the complex is very low), searching through some labs for clothing (Baab is kinda body-shy).
The main feedback, "not enough stuff to kill". Ah 4e-players, how simple things are in your little world. I'm very excited - this is shaping up to be epic and silly and awesome, which is pretty much how I like my games to be.