|Originally from a picture called City of Galastan.|
has suffered greatly from several lost wars.
It currently takes up 1 6-mile hex (32 square miles) in claimed territory, but realistically claims very little land other than the Hall itself and the adjacent mines and farm caves.
Unlike many domains, Greatview Hall is currently only an urban settlement, which incorporates the stronghold (the Citadel) and all the population.
There are 180 families (approx 900 dwarves) living there.
Current morale is +2.
Normally, a town this size would have a Class VI market, but since the hall is very self-sufficient, and dwarves are very crafty, it has a Class V market.
It is in a wilderness area, and the revenue is 7 gp/family. They mine gold, silver, iron, coal and gemstones in Mt. Yronfang, and farm cavern fungus in the caves below. There is very little opportunity for outside trade at this point.
Greatview Hall was once part of a much more powerful domain, the Old Kingdom, and as result, it was heavily developed - more so than it's current population would expect.
200' 30' high stone walls (15,000)
200' battlement (1,000)
Square Keep (75,000)
40' high tower (30,000)
Total value: 159,000 gp
There has also been 100,000 gp in urban investment done. Originally it was higher, but the city has sustained considerable damage from the recent battles, and deterioration from lack of upkeep.
Settlement Revenue: 7 gp/family, or 1260 gp/month
Garrison: 360 gp/month minimum (covered by followers)
Stronghold Upkeep: 795 gp/month
Urban Upkeep: 180 gp/month
Tithe: 126 gp/month
Festivals (180*5*4/12) 300 gp/month
Total expenses: 1401 gp/month.
Garrison. The garrison is composed of the followers of the old leader. They have families and kin in the hall, so they remain. If they required pay, they would have a garrison value of 1975 gp.
75 dwarven heavy infantry (battleaxe, shield, chainmail): 1350 gp
25 dwarven crossbowmen (arbalest, dagger, chainmail): 525 gp
10 dwarven scouts (arbalest, handaxe, studded leather): 100 gp
Currently, Greatview Hall is in a tough position. The cost of upkeep for the Citadel, which was built for a much larger population, is making it hard to cover all the costs. Cancelling festivals or not paying the tithe to support the Temple might be options, but it will have a negative effect on morale pretty quickly.
Moreover, since Greatview Hall does not currently have an agricultural area supporting it, food is a real problem. If they can get the mushroom farms, market gardens and terraced farms around the hold up and running again, they can be self-sufficient, but that will take months of work - and the current supply of food is limited.