Showing posts with label computers. Show all posts
Showing posts with label computers. Show all posts

Thursday, September 25, 2014

So You Want to Build a World?

When I started putting together my campaign world, I looked around for things to make my life easier, and I found some:

donjon fantasy world generator

This is the one I use.

Click to embiggen.

Welsh Piper's Hex-based campaign design

I used them with Hexographer to make this kind of stuff:

You can embiggen this too!

And I drilled down to get this:

Bigger!  Click on it.

Still, I've always wanted to SEE the world.  Now I can with Map to Globe.

Just click on the Map File link in the top right, browse to the file you got from the donjon creator and PROFIT.  Actually, no profit, just free tools to get you an awesome rotatable, zoomable version of your very own fantasy world.  Like THIS ONE HERE.

I fucking love computers.  Huge thanks to everyone at donjon, Inkwell ideas, Map to Globe and to Welsh Piper!  DM Out.

Monday, April 8, 2013

Oh, WotC, You're SO Close.

So WotC just put out their contest to create a character sheet.  Which is nice and all.  If you're into that sort of thing, I encourage you to submit one - the world can always use more cool-looking character sheets.

Just one little problem.  Section 4 - must be submitted as a 300 dpi jpeg file.  Presumably so you can make a FUCKING NON-EDITABLE PDF FILE out of it.

I went straight to the yelling pretty fast there, so I'm going to back up a little and take it slowly.

I must assume that you know of these things called computers, which people have and use now, right?  I mean, the whole playtest is digital.  Digital sign-in, digital feedback, digital files only.

So why in the NAME OF FUCKING IUZ THE GREAT AND TERRIBLE are you sending me character sheets that I have to print out and write on in PENCIL?

It really isn't that hard to create a fill-able, savable form that I can type my character information out on, save like a grown-up and email to my DM.  The community is stepping up and making these things because we need them.  They aren't hard to make.

Please - listen carefully to me.  I don't print any of the playtest material in hardcopy.  I don't want or need character sheet hard copies.  I play full-digital.  Work with me here.

Thursday, March 21, 2013

D&D Next Character Sheet Form

Yes, yes.  Don't distribute.  Hardcopy forms are not useful for those of us that play online.  Fillable forms, though.  Much better.  If WotC had half a brain, they would provide them.  But then, the terms of the playtest are "in-person games only", so they clearly do not have half a brain.

So - a fillable pdf form for the new character sheet.


Update 4/11/13

I figured out Adobe Acrobat 11.  Here is the fillable, saveable form:  D&D Next PDF Character Sheet.

Couple of things:  First, you don't need to share it to play with it.  Open it in your browser, go to the File Menu option and select Download or Save a Copy.  Then you have your own copy to play with.

I won't be sharing it, so don't request that.  Just make a copy.

Second, saving problems, tab order, issue with it putting +1's in multiple fields are all fixed.  But let me know if there are other issues.




Sunday, September 30, 2012

Some Awesome Tumblrs

Is Tumblrs even a word?  Ah well, it is now.

Tumblr is a microblogging site used primarily to post pictures.  It makes it very easy to add photos to your own stream, and its a great way to build a set of pictures to use in your game.

You can also easily check out other tumblrs, just by clicking on the link at the bottom-right of a picture that indicates the account it was linked from.

Here are several really interesting ones.  I particularly like using Norse/Celtic themes in my games, so these are inclined in that direction.

The Stolen Lands

Brynhild-Heathen

Fuck Yeah Vikings and Celts

The Deer and the Oak

Solgave

The Iron Canyons

Swords and Arrows

As always, happy gaming!












Tuesday, September 25, 2012

Gamer Presents!

This weekend was the occasion of my 37th trip around the sun, and we had a really good time.  I didn't get to role-play ALL DAY, which was what I used to do on my birthday when I was in High School, but I still had fun.

Among my presents were:  A new 25-inch monitor.  Torchlight 2, a This is How I Roll t-shirt and a bumper sticker for the new minivan - "Don't make me get out and roll initiative", which should go nicely with the firefighter licence plate!

Of course, the combination of the new monitor and Torchlight 2 made getting productive work on things like

Updated Chapter 2 of Blingdenstone Enhanced.

Secret Santacore Submission.

Or ANYTHING ELSE totally impossible.  This game is crack.  Explore.  Kill.  Loot.  Compare Numbers. Re-equip. Repeat ad infinitum.  I thought I had kicked this back in the Diablo 2 era.  I proudly didn't buy Diablo 3 because $60 + always-on-DRM = fuck NO!  I thought the monkey was off my back!  But it is on there firmly, clicking away.

My daughter even wanted to sit on my lap  and got excited when we found giant piles of gold or got into a big fight.  Although she did do a lot of  "what's happening?" when the action got too furious.  Of course - she's 3, so she ended up with nightmares last night.  Totally my bad, and I got up and cuddled her without complaint.  Guess I need to find a game that interests both of us and isn't that scary.

On a related note, I've had a bit of interest in the Dungeon Mapp Contest, but only a few people have entered the contest so far.  As a result, I'm going to extend it out to the end of this week to see if we can get some more people interested in a FREE TABLETOP GAMING APP!

Finally, Carl Bussler put up this interesting Cast Map over on G+ were there are a ton of interesting RPG conversations happening right now.  This is more designed for fiction - I'd modify it slightly to identify the party at the center and NPC's radiating outward.  The idea that the more removed an NPC is, the less characteristics they need to have is a good rule of thumb.  But a minimum of one is also a good rule.  Try to make all NPC's at least a tiny bit interesting.

As always, Happy Gaming.

Thursday, September 20, 2012

Galactic Keep

Looks awesome.

Why have they not done this with 4e?

In fact, screw 4e.  I want to see this game with blue-map era megadungeons, using the blue-map cartography and red-box D&D rules.  I want APP ON THE BORDERLANDS!  I want SECRET APP OF BONE HILL.  I want RUINS OF APPMOUNTAIN.  I want CASTLE GREYAPP!

Seriously, why can I not play turn-based party dungeon-crawlers with D&D rules and awesome graphics like this RIGHT NOW?

If you know of any, put them in the comments.  Please bear in mind that I cannot afford cocaine or Apple products.  Derek Proud of Dungeon Mapp - are you taking notes?

Incidentally, one day left on the draw to win a free copy of Dungeon Mapp for the iPad.  Send me an email at kootenaymurph at gmail dot com if you want in!

Monday, September 17, 2012

Dungeon Mapp Review - Win a Free Copy!

This is a review of Dungeon Mapp, a mapping/gaming application designed to aid in playing tabletop RPG's using a tablet.

Full disclosure.  I'm not getting paid anything for this review.  In fact, I spent $10 to buy the app for my Android tablet.  Derek Proud, the creator, contacted me on Google+ and ask if I wanted to do a review, generously offering a full iPad version of the app, so read on for more information about the app and the giveaway.

I tested Dungeon Mapp Lite (the free trial version) on the iPad, and the full version on an Android tablet.  It can also run on some Android phones, but it's really a tablet app.

Before I go into too much about Dungeon Mapp IS, I think it's important to make it clear what Dungeon Mapp IS NOT.

Dungeon Mapp is NOT a VTT (Virtual Table-Top) like Maptools, which lets multiple people play tabletop RPG's via computer.

Dungeon Mapp is NOT a Cartography program, like Campaign Cartographer - it does allow you to map and save map files, but that it's really the primary purpose.

Dungeon Mapp is NOT edition or system-specific.  It makes a couple of 4e-related assumptions, but it really can be used with any dungeon-crawly RPG game.

That's what Dungeon Mapp isn't.  So what IS it?

Dungeon Mapp is an app that lets you quickly sketch out an encounter area, place tokens and run a combat.

Dungeon Mapp presents you with a gridded black background where you can use a variety of terrains to draw out encounter areas.  Its click and drag interface, with hold-to-edit options make good use of the touch screen of a table, letting you flesh out a room or area with just a few fast motions.  You can create tokens or use token files, setting some basic statistics (like HP and movement) if you want to.

Decals let you add some extra color and detail to your maps, and special tools let you add some nifty features.  One function lets you link multiple maps together - loading them automatically when you need them.  Another lets you automatically add all "party" tokens to a map with one click.  A third lets you hide parts of a map, revealing it with a single touch to the screen.

The interface is straightforward and easy to learn, and the tools work well, at least in the iPad version.  I was able to have basic maps sketched out after about 30 minutes of playing around.  I would have been faster, but I didn't look at the helpful tutorials right away.

An added bonus is that you can save map files, email them and even download some of the pre-built ones from the Dungeon Mapp site.  You can even download a version of the map I used for Totally Different Chapter 3 in my Blingdenstone Enhanced stuff.

I did have some issues with the software.  I found some things about the interface to be clunky - you can't scroll while laying down tiles, for example, and switching tiles requires going into a different selection window each time.  There also isn't an "undo" button - so if you mess up (and you will mess up), you have to manually fix it.

Still - these are the kinds of things that an interested developer - and Derek seems interested, can fix up.  They wouldn't get in the way of my buying this software.  Likewise, I had major issues with the app on my Android tablet.  I'm not sure if it's because my tablet (a Le Pan) is a POS - which it is, or if the recent release on Android hasn't had all the bugs worked out.  I suspect a little from both columns.  I also expect the issues will be resolved in the near future.

The big question is - should you buy this app?  It's $10, which puts it in the high range for app prices, but I could see it being worth the money if you fall into the one of these categories:

1) You currently use graph paper, chalkboards, dungeon tiles or other tabletop methods for gaming and you want to switch to a digital alternative.

2) You game in a place where space is limited, or you can't easily bring supplies.

3)  You play in your living room and don't have access to a gaming table.  For best results, hook a laptop up to your tv and screencast the tablet onto it.  Instant big and little gaming board!

4)  You want to play on vacations, car trips or trains.  This is really the perfect app for a kid like I was.  I had to drive 3 hrs each way to the dentist 1/month when I was a kid.  This would have been awesome for us to roleplay in the car.

If any of you have tried this app and can think of other scenarios where it would be useful, please put them in the comments.

If you would like to be entered to win the free full version of Dungeon Mapp, email me your name and email address at kootenaymurph at gmail dot com.  I'll announce the winner on Friday and send you a link to download the app.

If you DON'T want me to forward your email along to Derek so that you can find out news about Dungeon Mapp, put "keep this private" in the email, OK?

Have a great week and Happy Gaming!

Friday, September 14, 2012

Organizing Content: Google Drive


I see SO MUCH AWESOME STUFF on blogs around teh interwebz all the time.  

But I also have SO MANY BOOKMARKS ALREADY!  How do I keep this stuff organized and accessible so that I can actually use it in a game?

Have no fear!  For the answer – or at least one answer – is here!

The answer is called Google Drive.  It’s the new replacement application for Google Docs – think Google Docs had a love-child with Dropbox, and you have Google Drive.

I’ve been using Dropbox for quite a while now, and I personally love it.  So when I looked at how Drive is set up, I said “Fuck Yes!”  It’s basically Dropbox which links automatically to my existing Google Docs.  I can access it from the web, or install it on specific computers, where it functions like a standard folder – except that everything I put in the folder is automatically sync’ed to any other computer where I installed it, and sync’ed to my Google account as well.

That by itself is super-convenient, but today I found a couple of other features that make it even better for organizing content that I get from blogs or websites.

Feature #1:  Drive appears as a save option.  When I see a cool map on say, Cartographer’s Guild, I right-click on it and select “Save” – then, in my save dialogue box, I can just click on the Google Drive option on the left and save the file direct to the Drive folder – where it SYNCs to ALL MY OTHER COMPUTERS and DEVICES.  I can even save the file in a folder inside Drive, which is handy for keeping things organized.

Feature #2: Sharing via link:  If I want to share documents and files, all I need to do is upload them to Drive, click on the “Share” button, set the sharing parameters and copy the resulting link onto the blog.  This works the same way with Dropbox, and it’s how I posted all the recent Blingdenstone Stuff.

Feature #3:  The Recent List:  If other bloggers are good enough to share their content documents via a Google Drive link and I open them, the document is automatically added to the Recent List when I look at my Google Drive info on the Google website.  So as long as it’s up, I can find it again!  Excelcior!

Feature #4:  Dragging from the Recent List:  It gets even BETTER.  If I see a content file I want on the recent list, I just need to drag it from that list onto one of my folders on my Drive, and it will automatically download a copy and SYNC it to ALL MY DEVICES.

Feature #5:  ALL MY DEVICES:  This actually should have been first.  I have Drive installed on my desktop computers at work and home, my laptop, both my tablets and my smartphone.  Anything I put in drive is automatically accessible from any of those devices.

Feature #6:  Ask me about price:  How much does this godly application cost?  NOTHING!  Free and automatically linked to your Google account - with 2 GB of storage.  How can you not love this thing?

Tips and Tricks:
If you want to keep stuff organized in your Google Drive account, I’d recommend using several core folders.   Maps, Content (possibly organized by game system), Shared Docs (so you know what you’ve put out there), Campaign Info (for sharing with your players).

Oh, and Word Docs and other files can be edited by all people that you’ve specifically shared them with.  This is good for things like Campaign Journals and Character Sheets, but less optimal for your content – so post your content as PDF’s so they can’t be modified.

So other bloggers out there – if you want to make your content easy for people to access and use, post it on your blog, but include a pdf link to Google Drive.  I know many of us will thank you for it!

Tuesday, August 23, 2011

Constantcon Game - Celtic-Style 2e D&D

What:  2nd Edition Dungeons and Dragons - heavily modified AD&D 2nd Edition with a generally Iron Age Celtic theme.

Where:  On the intertubules!  But also in a campaign world of my own creation.

When:  August 29th, 8:30 PM PST to 12:00ish.

How: Google + and (optionally - if everyone agrees) Maptools

Who: Jeremy Murphy - kootenaymurph at gmail dot com - email me and I'll add you to my G+ circle.  Looking at a maximum of 5 players with 1st-level characters.

Why:  Because all my campaign notes are for 2E.  Shut up - I played the heck out of 2E, and it occupies a fond space in my heart.  Also because I like the idea of Constantcon and I want to see if it can work.

Other Stuff:  This game is Flail Snail Approved... sorta.  Since it's heavily homebrewed, some modification to character equipment may be necessary.  Check with me, and I can probably roll with it.

Primary technology will be G+ Hangout.  Optionally, we can use Maptools for shared maps and dice-rolling.  I have a lot of experience with Maptools, and will assist people getting it set up, but we'll only use it if everyone wants to.

But:  Jeremy, I got rid of my 2e stuff a forever ago!  No fear!  I have all resources and materials that you shall require on Google Docs.  And it's all stuff I bought back in the day, so I don't feel bad at all about having downloaded it!  Let me know if you need reference materials and I'll hook you up.

Update: Download the Quickstart Guide here.


Thursday, February 10, 2011

A Great Tool for the Busy DM

StumbleUpon.  You kill me - I should be doing other STUFF.  I have Domain Game turns to work on, prep for my online After The Bomb game, work stuff that I really shouldn't be doing at home.  But yet I click, and click and click.

But.  But, but, but - the clicking finally pays off!  I found this little gem, by Wizards of the Coast, no less.  I haven't really looked at the adventure portion yet, but the little maps it creates are GREAT.  For small post-apocalyptic complexes and buildings, these maps look ideal.

In addition, I can save them right off the website and import them into Maptools with a few mouse clicks.  Super work, WotC, really super.

Friday, November 12, 2010

How to Sort Out the Digital Initiative

I've been talking a bit about DDi, rules distribution and digital tools for gaming lately.  I've been drawing a lot of parallels between gaming rules and software - both are updated with new material frequently, can sometimes get over-complicated, and now have the option of being updated digitally.

What initially started me thinking about this was a post by Bill over at Digital Monkey Shines, where he likens various editions of D&D to software and tax code.

The tax code part got me thinking...  Right now, the government releases the tax code and provides the technical specs for submitting taxes electronically - they say "this is how it works".  Anybody who wants to can write a piece of software that contains the tax code information, does calculations automatically, and creates files that allow you to submit them electronically.

And this works freaking great.  Tax software is relatively inexpensive (free in some cases), is generally both accurate and usable, and is compliant with the required format.  There is also a lot of selection, and thus, lots of competition, making for very good product.

Imagine then, if you will, what a Government-produced tax software, that everyone was required to use, would look like...  Once you have stopped screaming, and put some ointment on the claw marks on your face, consider that WotC has basically been playing the role of "the Government" in this little drama for a while.

Right now we have a new online Character Builder, online Compendium, unsupported Monster Builder, no encounter builder, no parcel treasure builder, no character visualizer, no online gametable, no virtual minis, no great campaign manager tools.  We have maybe 1/3 of the tools that WotC announced when DDi came out.  Which kinda sucks, because I was pretty stoked about those tools.

When asked about why they don't have these things, WotC generally respond "we still don't really know shit about computers" or some variation thereof.

So - you want to sort this digital shit out, Wizards?  You should, cause it's been a sticking point.

Try this - give some guidelines about what a software app needs to do to be considered "Wizards-Approved".  The app maker will need to pay you a certain amount to get "Wizards-Approved", and there will probably be ongoing licensing fees.  You will give them access to the game data and such, and they can build the programs.  Then you let the market decide which programs are really good.  If they are bad, people won't use them.  If they are good, people will probably pay to use them.  The really good ones, you sign an "Official Support" agreement with, package onto DDi as premium content and then you enjoy the shit out of actually having good digital tools.

Because guess what - there are people out there with good computer skills who like D&D and will do great stuff if you A) stop imagining that you have to do everything and B) start thinking like a smart company.

But that might be hard...